This video demostrates the progression the environment took from initial coder experiments with physics puzzels, to my early efforts to contextualise and combine each section.
Right from the begining of the project I lead design work on 2 environments including early prototype grey boxing, working closley with code and design members. This video shows the final diorama that I primarily built which was then finished (textured) with a combined effort from the rest of the art team.
We introduced a character into the previously built environment, initialy made for a vehicle. This direction change came as a result of major publisher funding. We later built a completly new environment to reflect the requirements of the character. I modeled and textured the character using origional art provided by conept artist.
I designed and built this vehicle from scratch using various refrences.